![]() Other families have a wider variety of attacks. The Cannibal family is entirely melee-based, featuring “supernatural swiftness” and they will “close the gap by leaping over obstacles and would-be competitors,” which should make for some extremely fast-paced and close-quarters battles. The rogue in Diablo 4 will be able to take on the ranged attack focus of the original, but different build options will be possible that push it more towards the Assasin class of Diablo 2: Lord of Destruction or the Demon Hunter of Diablo 3. Rogue makes an even more distant return from the dead, missing since the very first Diablo game. ![]() The druid will also have the ability to summon two wolves to assist in combat. ![]() He is a shape-shifter that can transform into a bear and wolf form depending on whether speed or power is the answer to the current battle. We also have the triumphant return of the druid, a fan favorite from the Diablo 2 expansion that was missing from Diablo 3. When cornered by enemies, she can transform herself into a ball of lightning, making herself temporarily invincible and dealing area of effect damage in her immediate vicinity. ![]() Sorceress naturally gravitates to more ranged attacks with a variety of magic to hurl at enemies, including ice bolts, fireballs and lighting. ![]()
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